Sunday, October 21, 2012

Changed my mind


I am not completely satisfied with using a game to explore the utopian, participatory, democratic, non-deliberative, mechanical, problem solving experience. A game though, seems the best way to do it. Using the monopoly structure as a model for a game seems like using a recipe, and perhaps it is this that is unsatisfactory to me. Changing from this model seems important, but if it is changed too much it could lose the advantage of being a process that players area already familiar with. Re-defining games might be needed. 
As play occurs if a board is used, we would see it from above, and have a clue about what to expect, and make strategies. If the game were played inside a life-size maze with branching passages, players would have no idea of what the future might hold, being unable to see it. In this sense, it would be more accurate, and more jarring. It would also reflect a natural system more.




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